Referencing these two posts:
IRC Implementation
Combining BYOND and IRC
Basically, what I'd like to ask for is a way to accept IRC clients and commands similar to how Telnet is currently handled. I don't know completely how the IRC protocol works, but it'd be nice to have something as easy as the way client/Command() works now. (But for IRC instead of Telnet.)
Not Feasible
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![]() Jun 10 2012, 5:44 pm
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I absolutely disagree with this. If we wanted to host an IRC server, we could simply use IRCd. There's no reason to host it via DD.
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But, I could make a game or whatever in BYOND, and people could join it through, Dream Seeker, telnet or IRC, and all these people could interact regardless of client.
It's not exactly about making a regular IRC server. It's about being able to connect to a BYOND game using any of the IRC clients out there. (Well, this is basically for text-based games, or games that could have a text-interface. Or something that allows you to access the chat of the game on its own. And also if the game is a chat room anyway, it would be convenient for many people to connect through IRC.) |
Also, for IRC you need to get an IRC client, and for telnet you tend not to, as in my experience it already exists on a command-line.
I don't see the use case for IRC here. |
This is redundant IMO. BYOND is not an IRC client/server (though it may have been a client at one point, but that was more than a decade ago).
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