I am working on my Isometric project and I just noticed that there are what appears to be diagonal scan lines that go along the map from SW to NE. They are mainly only noticeable if you have a large object or are near the edge of the map, but they cause the icons to appear like they have invisible lines through them.
I noticed that as the map expands the lines are much more visible.
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
World
icon_size = 64
map_format = ISOMETRIC_MAP
turf
grass
icon = 'floor.dmi'
mob
player
icon = 'player.dmi'
bound_width = 42
bound_height = 42
Expected Results:
Actual Results:
Does the problem occur:
Every time? Or how often?
Everytime
In other games?
Not that I am aware of
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit
http://www.byond.com/download/build to download old versions for testing.)
The last version I was messing around with isometric format in was the version just before 500.
Workarounds:
Usually when people see seams in isometric it's because they've used a bogus icon size, one whose width isn't a multiple of 4. That doesn't appear to be the case in your code.