When working with large projects, the majority of compile time is taken up purely by dream maker rebuilding the object tree, even if this isn't strictly needed at the time. While you can bypass this by just compiling via dm.exe, it'd be nice if an option was added in dream maker, similar to clean compile.
Any possible map issues this could cause can be fixed by just adding a new variable to the .int file that would store the last time the object tree was generated. And requiring the object tree to be remade if the last compile time is after the last object tree build when loading a map.
May 30, 5:28 am (Edited on May 30, 1:45 pm)