To download this game for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Ganing.DynastyWarriorsFeudalWars##version=10 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://Ganing.DynastyWarriorsFeudalWars##version=10 The war between the three kingdoms has begun. Wu, Wei, and Shu wage war to see who shall end the chaos and rule the land. With 20+ different Dynasty Warriors characters, 5 non-fictional locations, and intelligent A.I., you can feel the chaos once again! [More]
|
Advertisement
Darkchrispee: (Dec 31 2011, 8:17 pm)
I never play this game I wish I could
Ganing: (Aug 2 2010, 4:31 pm)
ZephyreSyx wrote:
Awesome! =D I really appreciate the new update you did. It makes a lot more sense when you compete for territory one at a time while moving the players along as a whole. There's a lot more balance competition to be had that way and it limits the amount of power the games runs. Though I had run to a bug where your overlay is saved when you load game, but easily solved by loading the character again, though it did prevented musou from used or charged when you get 'zap'ed by it. No problem! I had fun doing it! And maybe I will do something like that... it would be you against the kingdoms... nice suggestion! I love it! Will add it to the possible updates section. I am glad you liked it, and I will post some new screenshots eventually. Right now, I wanna finish the game into a whole new version, but still in need of more suggestions to help me roll along until my brain jogs out what I have in mind! ZephyreSyx: (Aug 2 2010, 3:52 pm)
Awesome! =D I really appreciate the new update you did. It makes a lot more sense when you compete for territory one at a time while moving the players along as a whole. There's a lot more balance competition to be had that way and it limits the amount of power the games runs. Though I had run to a bug where your overlay is saved when you load game, but easily solved by loading the character again, though it did prevented musou from used or charged when you get 'zap'ed by it.
Say, I always like to go against all three kingdoms so will there be a possibility when it happen and what conditions? I'm slowly but surely heading towards level 75 up to a hundred. ps.by the way, you'll be needing some new screenshots for the hub. =] Ganing: (Jul 23 2010, 6:52 pm)
Game is coming back. =) Update will come soon.
Ganing: (Jun 25 2010, 8:45 pm)
Ulterior Motives wrote:
The game is fun to waste time in, but it lags like crazy after a short amount of time, and I've draw to this conclusion why. At some of the spawn points sometimes enemies don't move and more keep spawning. This results in over 20 enemies on each tile in these areas. I used my mosou in one of these areas and got over 1000 kills. Now for 1000 mobs to be on screen at one time itself is ridiculous, especially when there aren't even 500 tiles on screen. So, I would suggest checking to see why your mobs aren't following through with their actions at creation, add in checks for spawn points to see if it already is surrounded by mobs or not, and to put a limit on total mobs per battle area. This should cut down on your lag tremendously. There are a variety of other bugs, and things you can do to cut down on lag, but I don't have time to go into it at the moment. Thanks. I know. This was a project I did a long while ago. It was fun until a lot of things got screwed up thanks to that flux of BYOND updates. I might work on it one day. Although right now I'm busy with Java. |
Copyright © 2013 BYOND.
All rights reserved.





