Alchemist Classic

by Oasiscircle
Alchemist Classic
Combine elements and create chain reactions to thwart your foes! [More]
To download this game for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://Oasiscircle.Alchemist##version=16

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Oasiscircle.Alchemist##version=16

1325 downloads
Version 1.1
Date added: May 9 2012
Last updated: Feb 9 2014
Last played: Mar 29
127 fans

[Extras] [Bonus features]

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

[Login to join waiting list]

This Game is Completed!
If you find any bugs, report them immediately!

| Oasiscircle | Eksadus |


Version 1.1
  • Fixed a bug with the Queue.
  • Revised garbage-block scoring method. No longer exponential, it is now multiplicative.
  • Further testing of the scoring is needed to adjust power-play and the divisor to the appropriate values for more strategies to flourish.


Version 1.0
  • Game Released!

Recent Medals


Ruby 1

Earned by AlyukFire
Mar 29, 11:37 pm


Emerald 1

Earned by AlyukFire
Mar 29, 11:37 pm

Comments

Greezy: (Oct 23 2017, 8:11 pm)
Why's this game dead?
Doniu: (Nov 1 2015, 4:20 am)
Hello, I host this game 24/7.
Fan Doniu Host:
http://www.byond.com/games/Doniu/DoniuHostPanel

And me here:
http://www.byond.com/members/Doniu?command=view_fans

Also, this is hub for Doniu Host: (in alpha test, still not even read, but in future it will lunch)
http://www.byond.com/games/Doniu/DoniuHostPanel

If you got any questions, want something from me - PM :-}
*If somone would like to adversite my hosting - feel free to do it.
** Owner of this game/program, you have done a good job.
Oasiscircle: (Dec 9 2013, 10:50 am)


This is how garbage dropping will work!!! :)
Oasiscircle: (Nov 30 2013, 10:35 am)
I'm writing up a quick list of possible "Abilities" that you could use during the game. I was thinking that you can choose one/two abilities per game and then use them based on how much "Fever" juices you have stored up. Fever juice is received from making combos.

I also was playing around with the idea of special types of blocks, but I'd love to hear some suggestions. Maybe large 2x2 blocks/refugees that drop under certain circumstances?
Flash Speed: (Nov 30 2013, 5:03 am)
Ooh.