Squizzle
A nerd that wants to infect others with the nerd virus.
Squizzle
I decided to go 2D and just implemented my 2D lighting system in a experimental graphics framework called MonoGame. I had to work around a few oddball graphical glitches but it turned out great still got more to work on though, lots more.
Jun 28 2012, 12:26 am
Squizzle
I DID IT!May 14 2012, 9:57 pm I made 32 * 32 = 1024 tiles of Sprites in 3D space move at only ~40 frames per second when viewing the whole of them. Now I just need to optimize it for tiles that are far away to update them less often (talking maybe skip 2 frames then update it. These are static sprites with no animations. The image used was 32 by 32 pixels. This does include light calculations and many other gpu operations. It does not stutter with movement though! This is one step forward towards my 3D SS13 clone. |
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Jul 16 2012, 7:49 am