Future Chat Program Bug Reports

Report all bugs in my Chat Program here!

Use this format:

BYOND Key:
Type of bug:
Bug:


Thanks :P

Posted by The Great Sabin on Monday, November 16, 2009 10:23PM - 0 comments / Members say: yea +0, nay -0

Welcome, Beginner Programmer!

You’re a beginner so I bet your having a little trouble with the DM language.
This will be put into 3 parts.

To begin, Use these for coding help!

(Below is the DM Guide, It teaches you all you would need to know!)
DM Guide

(Below is the DM Reference, If you have a question, Look it up here!)
DM Ref

A-I - Basic features of HTML such as bold, underline, italics, etc...

B-II - Some basic coding

C-III - Some tutorials and resources


* A-I Basic HTML

You can use things like this to make more noticed text, and such.

Bold, Use put B between <> and when you want bolding to stop, use /b between <>.

Italics, Use B between <> and to stop it, Use /i between <>.

Underline, Use U between <> and to stop it, Use /u between <>.

Font Color, Use font color=*color* between <> and replace *color* with your color, to stop it use /font color between <>.

Some colors are:

Red
Green
Yellow
Black
White
Pink
Lime
Blue

Fonts, Use font face=*font* between <> replace *font* with yours. To end that font use /font face between <>.

Some fonts are:

Times New Roman
Papyrus
Courier New
Tekton Pro

So that about wraps up this part.

* B-II Basic Code

Okay, So some basic code is like login, logout, world say, etc...

Here is the VERY basic code for these:
The commentary will help you understand what it does/stands for

mob // YOU!
    Login() // Call the proc
        world<<"[src] has joined" // Outputs a message that you joined
    Logout() // Call the Logout proc
        world<<"[src] have left" // Output this message that you left.
        del src //Makes it so you dont have motionless "shells" of the player that logged out

mob/verb
    OCC(msg as text) //msg as text means that’s the var you use to represent the players message
        if(!msg) return //Makes it so if you dont say anything, nothing appears
        world<<"[src]: [msg]"  // Output your message!
mob/verb
    Say(msg as text)
        if(!msg) return // Same as OCC
        view()<<"[src] says: [msg]"
mob/verb
    Whisper(mob/M in world, msg as text)
        if(!msg) return // Same!
        M<<"[src] whispers: [msg]" // Show the message to your friend or the person your whispering to


Of course you can make those more. Like
Bolding it
Italicizing
Different Colors
Different fonts

Heres a basic statpanel:

mob/Stat() // Uh basically it makes the statpanel
    statpanel("Stats")  //Make the tab
    stat("Level:",src.Level)  //Put something in it!



* C-III Wrap up

Ok so here are my tutorials. They can help you get started!

(Note: I'm not a Byond member, so you have to use the download LINK not the button.)

Login System Demo

Chat system Demo

Rank system demo

Gm Verbs

Levelup Demo

Posted by The Great Sabin on Wednesday, October 07, 2009 09:22PM - 1 comment / Members say: yea +0, nay -0
(Edited on Monday, November 16, 2009 10:22PM)

My Friends

My friends: (Not in order on my best friends, it going Top to bottom of when i meet them (I think))

Monkeyness
Mr. Bigles Wroth
Cockapipipoopashire
Soultaker44
ArkadiaTilia
Bigmansteve
Ahmer
Luss-Vegeta
DaJuggernaut72
Dbzlb
Falacy
Drehdog7
Lloydmagnus
Flysbad
Darkside66
Karush
Leeze
Razlar
Schama
Taka
AngelRyuxz
Boronks23 (Somewhat)
Benito (Name of Him in BE) (I think his Key name is Benitobird...?)

Posted by The Great Sabin on Thursday, October 23, 2008 05:31AM - 5 comments / Members say: yea +0, nay -1
(Edited on Sunday, May 31, 2009 05:13AM)

 

The Great Sabin

Joined: Jan 23, 07

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