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| Y'know how this: if(a) a.thingy() now has ?. as useful syntactic sugar for it? a?.thingy() It'd be useful if there was …
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3 |
Open |
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| My Findings I was investigating how Pointers work in DM, and I came to discover that no matter what -- a pointer to a …
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Open |
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| So Ter and I have been chit-chatting about a visual effect I'm trying to pull off that involves trying to get an …
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2 |
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| A little but useful option for a displacement map filter.
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6 |
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| More Displacement map/Alpha mask filters flexibility.
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4 |
Open |
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| Expose the hidden flag overlays use to retain dir
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1 |
Open |
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| A newly created empty list uses 24 bytes of memory, a list with zero items but used to have 1 item, uses 104 bytes.
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9 |
Open |
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| It'd be nice if we could do inline typecasting, mostly for cases where a macro acts like a proc - procs can have return …
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0 |
Open |
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| Description It would be nice if we were given more control over pixel offsets by expanding on what options are …
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1 |
Open |
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| Often when importing tilesets, there are a lot of blank/empty icon states that come along with it. It would be very …
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1 |
Open |
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| In animation() function, when you animate an object with icon_state as an argument, it doesn't change the start time of …
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2 |
Open |
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| Currently, Byond_New takes a really long time if you pass string arguments. It would be nice if this could be sped up …
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2 |
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| Setting up instances is kind of a pain in the ass. I frequently find myself struggling to remember the exact path to a …
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3 |
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| Feels tiny, but- It would be nice if the https://www.byond.com/docs/ notes/xxx.html pages included a publishing date for …
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Open |
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| Currently we're calling a proc that calls CRASH() for creating runtimes from byondapi. Would be helpful if there's a …
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0 |
Open |
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| The Problem It would be very helpful if there was a convenient way to only alter the visual_bounds for an atom. The use …
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0 |
Open |
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| Could an option be added to have particles emitted from the particle emitter not be parented to the object they've been …
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18 |
Open |
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| Add support for discord RPC and add custom settings for these parameters. What is Discord RPC: Discord RPC is a library …
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3 |
Open |
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| Add a place to move bugs that have been resolved. Same with features. They're taking up precious space.
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2 |
Redundant |
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| Make opacity accept directional bitflags.
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0 |
Open |
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| Can we add more CSS options for maptext? Like, letter-spacing
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1 |
Open |
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| Windows 11 goes even harder into OneDrive nonsense, which by default has your user documents directory inside of the …
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18 |
Open |
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| Sometimes, depending on user resolution, icons and world size, it's hard to find good zoom-mode: "distort" gives sharp …
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0 |
Open |
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| Simple request. Assign "Out of Resources" and "Maximum recursion level reached" their own exception subtype. IE …
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0 |
Open |
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| Change the default setting for newly created map elements to send right clicks to mouse procs. Would be as simple as …
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2 |
Open |
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| Currently in DM, when using the Search function you will be capped if it returned too many results. The current message …
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Open |
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| This is bothering me and I just need to say it somewhere. Client object is too fickle and it feels wrong: 1. We cannot …
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0 |
Open |
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| Currently, if you have a .dmi file in a folder outside of any environment, and click on it, it will open Dream Maker …
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0 |
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| A way to differentiate between when a client naturally logs out, versus when they are disconnected (i.e., loss of …
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7 |
Open |
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| Global proc to dump sleeping procs by name, for debuggging garbage collection and long term metrics
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6 |
Open |
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| 1) INS/REP toggle should affect all selected types of atoms instead of turfs only. So it would be possible to replace a …
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7 |
Open |
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| The ability to compile a source into a EXE via DreamMaker. Keep the ads, keep the splash screen.. let us market and get …
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91 |
Open |
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| It would be very useful if we had the ability to turn off saving dynamically generated files to the dyn.rsc This is …
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2 |
Open |
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| Currently, "overwriting" a sound (playing a sound on a channel that has a playing sound), will trigger the old sound's …
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2 |
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| #define FLAG_ON 1 var/flag = 0 #define TURN_ON_BITFIELD(X) THIS | X flag |= FLAG_ON flag = THIS | FLAG_ON flag = …
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2 |
Not Feasible |
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| Change src.name=name to src.name= name || src.name inside of exception/New(). I had an idea to make some standardized …
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2 |
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| Simple request. We have blacklisted byond builds that auto-kick players, usually due to gamebreaking bugs or …
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1 |
Open |
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| Follow up post of https://www.byond.com/forum/ post/2919636 I figured transform might be what we want eventually …
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2 |
Open |
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| Add a way of getting the build timestamp via the DM language.
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0 |
Open |
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| Is it possible to get a thing to allow a plane master to appear in more than one map element without needing to …
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8 |
Open |
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| I'm starting to hit issues where the difference in how Windows and Linux write files in DM is causing parsing to get …
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3 |
Open |
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| They have to pay Amazon/etc for hosting anyway, so why shouldn't they pay BYOND? Wouldn't more money make development …
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6 |
Not Feasible |
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| It would be nice if the map editor had limited automapping functionality that we could define for each atom. This way …
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0 |
Open |
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| A way to zoom in and out on the variants section of the map editor would be wonderful. Currently it has a predefined …
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0 |
Open |
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| Title. * It will be static within the same typepath (or subtypes in a condition) * If a subtype doesn't define a new …
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0 |
Open |
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| https://imgur.com/Afc3uhu If Dream Daemon has an option to join my server as a guest, that'll be incredibly convenient …
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0 |
Open |
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| This is the current syntax, DM sample in document. client/verb/loners() var/mob/M var/mob/G usr As you can see, using …
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1 |
Open |
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| Give the dmi editor new 3 button options * NONE * Rotate clockwise with client direction * Rotate anti-clockwise with …
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7 |
Open |
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| /new_datum/parent_type = /datum::parent_type /another_dupe_datum/ parent_type = /datum::parent_type As the title and …
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3 |
Not Feasible |
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| A world var or atom var that makes rendering take into account position in .contents
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4 |
Open |
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