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Help you help us.
0
 
A native proc or even just a variable on the client itself to check if it's a guest or a logged in user would clean up …
3
Open
 
A nice complement to view() would be the ability to check if one atom would be returned form the view() of another …
3
Open
 
`return .` currently compiles to a `GETVAR dot`, then `RET`. `return` currently compiles to `END`, with the dot being …
1
Open
 
It would be very nice if there was a hearers() function that is identical to viewers() except it doesn't depend on …
4
Open
 
The ability to overload the "in" operator to allow for the full recreation of a list datum/structure …
8
Open
 
mob Login() var a,b,c = get() world
10
Open
 
Add the map() proc, that is available in some other languages, though the only one I reference currently is the arduino …
0
Open
 
var obj/o = new o.mask_bound_x = 8 o.mask_bound_y = 8 o.mask_bound_width = 24 o.mask_bound_height = 24 The ability to …
4
Open
 
The ability to compile a source into a EXE via DreamMaker. Keep the ads, keep the splash screen.. let us market and get …
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41
Open
 
spawner var/_path New(path) ..() _path = path var/spawner/spawner = new(/some/thing) // warning > new: This appears …
0
Open
 
So uh, this maybe requires some context. In /tg/ code, we use vis_contents as a way to "fake" z level layering. So …
5
Open
 
Currently, when you click on a verb in a right click context menu and a verb panel, the client attempts to fill in all …
0
Open
 
Problem Since you mentioned DMIv5 recently, I figured now would be the time to mention one of the biggest problems …
0
Open
 
We have quite a few objects on our map that are technically in view, but will never be visible, like pipes under the …
4
Open
 
When editing overlays, it's often easier for artists to export DMIs as a sheet. Opening a DMI file in any image editing …
2
Open
 
Let's say I've got an animation that I want to run on an object that repeats, but I don't want the animation to start …
3
Open
 
It'd be neat to be able to see the size of the current draggable tool (selection, square, etc) in the icon editor. This …
1
Open
 
It'd be nice to be able to crop and shift every frame of every state of an icon in the DMI editor. I feel like a good …
0
Open
 
Linux can decode JSON 10x faster than windows, and is half the speed for list operations.
1
Open
 
Proper CLI behaviour would be a godsend
3
Open
 
This is more of a large ask I know, technical writing is hard, and putting code on paper, from experience, is a real …
0
Open
 
In very much the same theme as https://www.byond.com/forum/ post/2784074 Anything that can be done to make side_map's …
0
Open
 
One of the major issues with sidemap, at least on /tg/ code, is is that when a conflict happens on one part of the map …
0
Open
 
I'm not sure if I'm just making a mistake here, but it seems like there's no way to get the cost of a client deletion, …
0
Open
 
There really should be a warning on https://secure.byond.com/docs/ ref/#/proc/locate in the same style as …
0
Open
 
lists of associative keys/values
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22
Open
 
Currently icons are limited to 1 dir, 4 dir, or 8 dirs. It would be nice if we had some more options. 2-dir would be …
5
Open
0
Open
 
Currently, calling browse_rsc('icons.dmi', "icons.dmi") will export not the entire file icons.dmi to the cache as with …
12
Open
 
BYOND has supported Unicode for two stable versions. This makes Private Use Areas available for strings. Private Use …
0
Open
 
Because clicking lightbulbs is fun... To an extent.
3
Open
 
Negative friction? Who ordered that?
7
Open
 
As it is now, objects with 0 alpha are still rendered in full by the client, there's no reason for it to do this, as …
0
Open
 
Maybe is possible to add few options in object panel, like zooming instances. I'm using world icon_size is 16x16. My …
1
Open
 
Astonishingly enough, there doesn't seem to be a feature request for this. Is there any way that static methods could …
10
Open
 
Basically 3 variables: sound.start, sound.end, and sound.loop. sound.start: When playing the sound, the sound starts …
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20
Open
 
sleep(Delay, SleepID=null); interrupt_sleep(SleepID)
4
Open
 
It'd be very nice to have support for \p{} and \P{} from byond's regex. I've ran into issues with filtering unicode, …
5
Open
 
It would be useful for custom garbage collection schemes + debugging such schemes if we could access he reference count …
2
Not Feasible
 
Iirc something was announced along this lines for 515 but. Can we get a datum, even if it's just /generator, that …
1
Open
 
So the other day I was trying to do something that required me to have players see arbitrary objects (in this case, …
0
Open
 
It would be really nice if there was a macro for "He's/She's/They're" as it's the primary reason that a lot of …
0
Open
 
Needing someone to make a post as the way to append to the changelog is cringe.
8
Resolved (514.1579)
 
TLDR: Can we get ARM support now?
1
Open
 
Marking specific procs with specific tags
2
Open
 
the ability to read Modified and Created on date for Files.
3
Open
9
Open
 
Using #EXCLUDE /datumtype to hide paths in the projects tree
2
Open
 
In order for it to load faster, an var option to set datums to not appear on the obj tree and thus making it load …
4
Open
 
I don't know why the procs are shown on the object tree, and they only serve to make it more convoluted. I'd like for …
3
Redundant
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