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Help you help us.
0
 
Mouse macros and client-side wingets have created a situation where passing object references to verbs is now extremely …
0
Open
 
Turns out those ".git" folders that slowly turn into large messes of lots of little files make Dream Maker load …
1
Open
 
There's a commonly requested feature to allow disabling pixel_x/y/z/w inheritance. It's often listed as not feasible …
0
Open
 
When VIS_INHERIT_ID is in play, all mouse actions are processed on the parent. It would be extremely useful to know …
0
Open
 
Could an option be added to have particles emitted from the particle emitter not be parented to the object they've been …
17
Open
 
Right now if you need to get icons of multiple objects from the client you have to do loop through objects and call …
0
Open
 
The ability to compile a source into a EXE via DreamMaker. Keep the ads, keep the splash screen.. let us market and get …
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90
Open
 
world.name defaults to what i want, but can be written to so won't always point to what i want it to point to.
0
Open
 
Client-side glides from movement (managed using glide_size) are very pretty, and make life for us a lot easier That …
0
Open
 
It'd be useful if byondapi had two functions for checking the associability of a list, such as what was discussed in …
1
Open
 
Currently, there is no way to get information on the location of a non-map MouseDrop()/MouseDrag()/etc. position in the …
0
Open
 
to go along with view-size for map controls, this property would tell you where the top-left corner of the viewport …
0
Open
 
inner-size and inner-pos should be added for info controls and tab controls. Combined with on-tab, this could be used …
0
Open
 
on-blur / on-focus should be added for all elements Now that client-side commands are a whole thing, managing the state …
0
Open
 
The following params for window elements would really help with positioning window elements on the client: inner-pos: …
1
Resolved (515.1631)
 
Title. It'd be good to not render specific things that have to be in the vis_contents of the atom's, example: …
2
Open
 
File deletion confirmation box would be nice for when you delete files in Dream Maker.
0
Open
 
The main request pertains to a feature that was omitted in the recent updates of the map editor for optimization …
2
Open
 
There is currently no way to get raw values from embedded wingets. This would be useful for storing verb arguments …
1
Resolved (515.1631)
 
The Problem The introduction of pointers has been a game-changer, enabling us to create code that is more efficient and …
1
Not Feasible
 
A newly created empty list uses 24 bytes of memory, a list with zero items but used to have 1 item, uses 104 bytes.
7
Open
 
Generally, we need more precise control of opacity, as i said in previous feature request.
1
Open
 
Float Layer is currently -1, it should be something like -1000 so you can freely add to it to arrange overlays
5
Redundant
 
Currently, "overwriting" a sound (playing a sound on a channel that has a playing sound), will trigger the old sound's …
0
Open
 
As per the DM reference: "Commands are still processed in the order they are received, so verbs that use this setting …
2
Resolved (515.1627)
 
I've started to hit some kind of a limit on the number of globally initialized things like lists and images. Might have …
2
Open
 
Can there be a flag/setting for DM to throw warnings whenever it detects completely unused/dead procs? It would help …
4
Open
 
Currently, in order to call a macro over multiple lines, you need to use backslashes. DO_SOMETHING( \ thing, \ thing2 \ …
4
Open
 
The Problem Presently, when using a movement state for an icon animation, stopping the movement abruptly ends the …
0
Open
 
There are some optimizations in filtered loops that you can't match with soft code, in particular loops over the world, …
10
Redundant
 
There are times when the new sorting of vars by type is extremely convenient. And then there are times when it's …
4
Resolved (515.1624)
 
/database, /regex, and /generator each have a var named _binobj which is used to hold a reference to an opaque object …
0
Open
 
Mostly for SS13 hub. Custom hub address for world can allow more credibility for listed servers, and in some way be …
2
Open
 
It would be nice to have the ability to dump memory stats like profiling stats through a proc. Right now you can only …
0
Open
 
I would like this to work: /datum/x var/L = list(1) + list(2) This allows 2 things primarily: 1. Easier interactions …
2
Open
 
Whiskers on kittens, violent chainsaw noises, whacking things with machetes, brown paper packages tied up with string, …
1
Open
 
I can do this: #define EXPRESSION "test" var/global/text = "expression: [EXPRESSION]" And i can do this: #define …
0
Open
 
Seeing as most mice have them now, It'd be nice to move away from being limited to the ancient setup of three button …
16
Open
 
When drawing a large irregular shaped parts of terrain, a rock for example, it would be great to draw only the contour …
2
Open
 
Being able to draw circles via a tool would save a lot of time, rather than having to do it by hand. An option between …
0
Open
 
While you can already do cardinal lines via the fill tool. A dedicated line tool would be handy for diagonal lines …
0
Open
 
Currently, selecting an object with ALT+SHIFT makes it active in the palette which is for some reason is different from …
0
Open
 
Restarting DM results in this toggle being switched back to step_x/step_y, which is not desirable and could lead to …
0
Open
 
The description of the server, especially if you use non-Latin characters, goes beyond the limits that are allowed to …
6
Open
 
Can you add, please, alternative opacity-blackness making possibilities? At least, "infrared_opacity". For example I …
0
Open
 
atom/movable proc, returns the turf the mob is on, after you go down the loc tree of atoms in atoms in atoms. same for …
8
Open
 
It would be nice to read associative lists from Byondapi in a single call.
1
Resolved (515.1621)
 
Add a toggle to disable particle rendering.
1
Open
 
It would be nice if there's more list builtins on the api like Add, Remove, Insert,..
3
Open
 
Iirc something was announced along this lines for 515 but. Can we get a datum, even if it's just /generator, that …
5
Open
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