Hrm... Plz dont tell me its Bloodsport12 asking for help again! well Im sorry, but I am -_-. This time its about multi tiled doors. I need help on them. Like in the last help post, Im making a Metroid game. Right now I have one tile doors. The oh so sadistic Gaming community keeps on cmplaining about the fact that their only 1 tile. I need to make doors that are multi tiled. Since I dont want the door to be a seperate part of the little corrider you walk through, Im making the door part of the corrider. The door is going to be 2 tiles up, and 2 tiles sidways. Ill show you a little example of what itle look like:
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See??? Its going to be like a big square. Well, I know that im going to set the density to 1, and when the person shoots a part of the door, the density goes to 0 and I set it to layer = 100 so when you walk through it, youll go under the corrider. Also that the parts change to No parts of the doors. The doors are those things on the far right and left. The things going like:
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I need to make it so that they disappear. I just dont know how to make all of them disapear. Thnx for reading!
ID:172727
![]() Apr 4 2004, 11:33 am
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