| War of the Magi has taken quite a bit of turns over the last couple years. Each time getting better and better. Now it …
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| Now I am the 99% (as far as Byond Devs go). I have nothing to show at all. Only difference is I'm not showing off …
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| Due to many factors: My hours at work are heavy and will remain that way till after Christmas, working on the project …
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| I decided to go with the path of not selecting your class. Lots of RPGs, especially Byond ones, tend to use a straight …
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| Still no update yet as I want the next update to be huge. Here are some things being planned. -New character …
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| I have been doing lots of work lately and have not been home much. As little work gets done on wotm because of this the …
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| I have been doing lots of work lately and have not been home much. As little work gets done on wotm because of this the …
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| War of the Magi is now a week old and growing. Many big and exciting things planned for it's future.
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| Though having the game only playable in a party up to approx character level 17 the game has a good amount to offer for …
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| Today the demo is out for WotM. This will be the only public release of the game for download. There are a total of …
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| I managed to come up with a good base for making mobs and did this sheet right after. Still working more ideas to allow …
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| http://www.youtube.com/ watch?v=Tw8v1QEYAM8 Here is the first game play of WotM as an original game. Not everything is …
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| I just got a drawing pad and here are some of my first monsters I made with it. New pictures:
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| I did some graphic work myself and here is the result.
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| As those that knew I have been reworking my project to stand on it's own as an original game. While graphic progress …
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| Got a new character development system done. Of course there are a few kinks and balance issues to pan out and perhaps …
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| First off I am looking for a graphic artist. Money can be involved, though I am on a serious budget atm and can't dish …
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| Well with the changes on Byond I have dropped any project that is a fan game. SoE2, DWHD, WotM. I was focusing on …
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| Well the game won't just have a IP removal. The new graphics I been messing with and having new ideas has greatly …
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| After getting a few break throughs with music and mob icons War of the Magi's system is going through a change and …
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| WotM has proven to be a major issue for me. The lack of help has finally killed my interest in this project. That is …
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| Because debugging has removed all major issues and the game play has been balanced WotM has been ready for play. Still …
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| I will be putting together a single player version of the latest version of the game for players. This will be out …
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| We have seen many changes lately and a lot of people missing the point of rips and fan games. Rips are bad, no further …
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| Alot of changes have been made to War of the Magi. After doing some tests the monster scale system was not the best …
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| Testing has started today. The server will be on the hub but only those on the tester list may log in. If interested in …
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| Version 3 has seen many improvements to the core system and even more new ideas for a byond game. These ideas are still …
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| It seems the new Byond site has misslabled Dragon Warrior: Shadows of Erdrick. The game is almost complete. It is not a …
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| Here is a production message about the game. As the main version peeks around the corner, we are making a ton of …
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| As I no longer develop Dragon Warrior games for byond, I have changed this guild over to suite my new project. Probably …
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| The war of the magi has started. You are a soldier of the great empire seeking to defeat the beasts that threaten peace.
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| We have html_encode that helps us remove stuff like font tags from chat. Though we can do that players can still add …
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| Lot's of bugs have been fixed. New features like the Parchisi mini game have been added.
As for the release schedule …
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| We have single tile, fill, and select. These do not help if we have a large non squared space we want to fill in with a …
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| Yes, it is time to announce this project. DQSoE2. SoE2 will be the amazing marriage of DWHD and DWSoE as one massive …
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| Being able to replace areas with turfs, mobs with objects. Gives more flexibility to working with maps.
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| Lets say you have an object in a map that has a var linking it to an other object. That object that is linked no longer …
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| New Final Fantasy byond game that is fully playable.
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| Right now as it stand pixel offset is done a 4x4 grid (128 pixels). While this works well for most games it does limit …
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| I hope it didn't have to come to this. It should be common sense, but here are some rules.
1. I need to be able to …
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| While only being single player and not having much player interaction other then PvP, this is the only real DWM game to …
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| A great DW game for byond that is no longer available.
Has the great DW menu system and is easy to learn like most DW …
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| A fully finished byond remake of the original Dragon Warrior game. Very easy to learn menus and system. Looks just like …
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| This review is of my own game. The game is just about as user friendly as the other byond DW games. It has a few extra …
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| This has a mix of 8bit graphics along with 16 bit monsters. The mix of graphics makes the game looks a little off, but …
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| This review is written mainly for 1.9. While not being completely bug free the game plays pretty smooth. Looks very …
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| So far with the Add, Fill, Select commands we can do lots on maps, but what if we want to change a large area, but only …
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| While not being as true to the DW/DQ series as other games, SoE brings in a large number of things to do and an old …
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| I don't know about most communities on byond, but the one's I hang around do not like having guest keys come on. It is …
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| Applicable Configuration: BYOND Version: 435.1011 Operating System: XP home sp3 Web Browser: Firefox 3.05 Game/Hub(s): …
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