| Tl;Dr of Post: I have plans but I'm busy; enjoy the tech demo/HUB Here.
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| Classic dungeon-crawling!
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| Things-Added: Status Effect Handling (Blind added), PER(ception), Casting off spell books+items, Kicking (all …
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| I'm going to try a new format in these 'updates/progress' posts with accomplished goals, to-do lists and some Q/A.
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| RPG (Working Title) is my new project. In the simplest of terms it is a rogue-like.
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| I'm going to be talking about two issues that's bothered me with Stranded. CPU USAGE: Stranded has had CPU issues most …
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| Last post I was going to make stranded downloadable but it got a bit delayed and there's good and bad news. Good News: …
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| With map generation out of the way I went about adding more content into the game and refining things. I also …
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| I finished random generation and reached a very efficient way to save it all. Generation takes about 1 minute for me …
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| Tackling the randomizing map generator was pretty hard, but it is done with some help*, and it finally works! Takes …
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| Pseudo Pathfinding Library
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| I was planning to slowly randomize the game's layout. Earlier, pre-hiatus, I made it so ores/minerals were randomly …
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| I'd like to apologize to those that have shown enthusiasm towards the project Stranded and have been disappointed with …
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| A survival game that takes place on a tropical island with other people in the struggle to survive.
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| The crime of willfully inflicting a bodily injury on another so as to make the victim less capable of self-defense, so …
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