Action RPG Framework

by Forum_account
Action RPG Framework
A framework for developing action RPGs.
ID:808697
 
Resolved
This has been added in version 7. The sample game has two quests that are given to you by NPCs. You can look at demo\npcs.dm to see how to create quests.
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Status: Resolved (7)

This issue has been resolved.
An quest system maybe?
I'm still not sure how I'd want it to work. I don't think there's much that the library can provide for this. It already has procs that are called for all types of events (killing an enemy, getting an item, etc.), so it wouldn't be hard to make a /Quest datum that is updated when these events fire to track your progress.

I'll have to think about this one some more. I can provide something but I'd be afraid that people would simply use what the library provides when, if they had to come up with something on their own, might come up with a more interesting way for quests to work.
Forum_account resolved issue with message:
This has been added in version 7. The sample game has two quests that are given to you by NPCs. You can look at demo\npcs.dm to see how to create quests.