Joined: Jan 7 2011

Game designer, basically god.

Dakumonki's Favorite Games

by Bovine_Buddy | Mar 27 2006
A roleplaying game with a fantasy medieval setting. Version 4.04 - 1/4/2015
An action-platform game based on exploration and evolution.
by Neonkyojin | Apr 29
Tags: adventure, pvp, rpg
by Neonkyojin | Apr 29
by AnthonyHawkina | Sep 7 2014
Come create or join various Role-playing worlds, in this versatile and secure system. Revived from the ashes.

Dakumonki's Favorite Resources

by Forum_account | May 23 2012
Tags: framework, rpg
A framework for developing action RPGs.
by Gunbuddy13 | Sep 28 2010
Tags: effects
Shows how to draw a continuous connection between two atoms
by Jemai1 | Nov 23 2012
Tags: chat, screen-text
An on-screen chat box that is easy to add into your game.
by ACWraith | Sep 6 2008
Tags: multitile
Create icons larger than 32x32 pixels and use flick().
by Xooxer | Feb 4 2006
Tags: source
Source code and files for LIFE 3
by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Masterdan | Jan 9 2008
Tags: hosting
Run this environment in DreamSeeker, then you can launch any server you want and this will bring it back up if it ...
by Darker Emerald | Sep 26 2011
Tags: interface, maps
This library will generate z-level mini maps and display them in a seperate window.
by Xooxer | Jan 30 2006
Tags: sound
A simple MusicPlayer demo using the new /sound datum.
by Kunark | Oct 23 2005
Ever wanted laser beam effects or lightning bolt effects that could be angled to go anywhere you want? With this ...
by Shadowdarke | Jul 24 2002
Tags: effects
Demo of the Shadowdarke's RoofLib library.
Demonstration on creating a equipment window primarily for rpg based games.
by Lummox JR | Oct 22 2002
Load, save, and reuse temporary maps for unlimited worlds
by Forum_account | Oct 1 2011
Tags: visibility
A library to manage image objects.

Dakumonki's Favorite People