So after learning some coding basics I've decided to make a semi-RTS (Kinda like Mount & Blade.) game. So far I have a map with some placeholder ground textures and a player character. I want to make it multiplayer and I'm gonna have each player start at separate parts of the map alone and will have to recruit soldiers from villages with Gold (Which I already have procs and variables for, except the code needed to require the player to be near the village.), I just have to visualize things. One piece of code that I think will be probably the most difficult is making it so that when a player uses the "Recruit Soldiers" verb the soldier mobs will spawn next to them and follow them and attack other players and their troops. I have heard that AI is really hard to code so I'd like some pointers. I have a friend that is pretty good at coding in Byond so he will be providing the bulk of help that I need but I would also like some tips from you guys. Thanks in advance!
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