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This is important feature for multiserver host, when multiple dmi's running on one system, because stickybans.
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If you are moving while using animate() on the client.pixel_y or pixel_x variables, turfs and objects on the screen will disappear.
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For some reason the bounding box of a screen object with maptext, is completely off point.
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outgoing jumped from 10Mbit/s to 56Mbit/s the exact hour I updated byond.
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