Subject
Replies
Started By
Last Reply
 
166
Open
4
Resolved
 
getting an object from a turf on (4, 0) results in an object from a turf on (0, 0) (values changed for easier understanding)
Page: 1 2
39
Not a bug
 
I've noticed a performance difference in the latest version.
5
Open
4
Resolved (510.1345)
9
Open
2
Open
10
Unverified
12
Resolved (510.1344)
13
Open
17
Resolved (510.1343)
2
Resolved (510.1342)
16
Open
 
Letterboxing on top/bottom occurs above view 21 limiting the vertical view to 21
2
Resolved
1
Resolved
3
Open
6
Resolved (510.1341)
 
Repeatedly removing and adding the same overlay with only an alpha change caused oddities with map chunks
15
Resolved
 
if(new_seed) seed = new_seed.Copy() //runtime error: Cannot execute null.Copy(). HOW THE ACTUAL FUCK?
15
Resolved (510.1341)
2
Not a bug
 
Page: 1 2 3
40
Open
 
Images drawn on screen objects or used as overlays on screen objects are super broken in the latest 510.1340 build.
4
Resolved (510.1341)
6
Not a bug
26
Resolved (510.1333)
0
Open
2
Resolved (510.1340)
3
Not a bug
1
Resolved (510.1339)
15
Unverified
2
Resolved (510.1338)
 
byondcore.dll 5.0.510.1322 0x000a60d3 Exception code: 0xc0000005
6
Resolved (510.1338)
8
Not a bug
4
Resolved (510.1338)
 
This is bad because it tells the player something is near them when they shouldn't know, and because the active existence of some verbs ruins meta knowledge management.
12
Open
5
Resolved (510.1337)
6
Resolved (510.1337)
2
Open
7
Resolved (510.1337)
1
Open
41
Resolved
1
Resolved (510.1336)
18
Resolved (510.1335)
2
Open
15
Open
1
Resolved (510.1335)
1
Resolved (510.1335)
22
Resolved (510.1334)
6
Open
5
Not a bug
0
Open
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