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Help us help you!
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The order of operations with in, ||, and && is not nice.
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Verified
11
Resolved (511.1365)
 
If world.visibility changes at runtime, these changes do not affect its status on the hub.
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Resolved (511.1365)
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Resolved (511.1365)
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We moved to 64x64 and players were reporting some form of dynamic RSC corruption every round (icons all of a sudden being randomely replaced by other things).
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Mapper ignores the plane variable and only layers based on the layer variable.
3
Resolved (511.1363)
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Unverified
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Density seems to dictate which Bump() is called even when Cross() is overridden
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We upscaled all our sprites and (almost) everything broke.
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15
Resolved
26
Resolved (511.1361)
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38
Resolved (511.1361)
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Dream Maker crashes every time I save a map
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Resolved (511.1361)
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1
Resolved (511.1361)
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The generation of the object tree is not used by DD or DS, So implying one should wait for it's generation to finish before starting the world in DD is misleading.
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If you change the privacy of the world to public while a world is started, it will reset at every reboot to private
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