Subject
Replies
Started By
Last Reply
 
Help us help you!
0
104
Open
6
Not a bug
12
Deferred
7
Open
5
Open
7
Resolved (512.1427)
6
Open
0
Open
2
Open
6
Resolved (512.1427)
 
Datums that have a user defined var overridden in a child type see more memory usage even though the vars are never modified from their compile time value
6
Open
3
Resolved (512.1427)
1
Resolved (512.1427)
1
Open
2
Resolved (512.1426)
 
ingame textboxes and text/gui's too small and black boxes/graphical errors
3
Open
 
Running json_encode on the vars list treats it as a non-associated list and encodes it as an array, not grabbing the contents of the variables to encode as an object.
3
Resolved (512.1425)
3
Open
7
Resolved (512.1425)
0
Open
 
When loading dream maker, after all of my BYOND stuff seemingly reset(I log into BYOND, and all the old pre-sets are back to default), when I open dream maker and try to open my .dm file I was working on the night before, and saved, it shows a blank file
14
Unverified
2
Resolved (512.1424)
5
Not a bug
1
Resolved (512.1423)
3
Open
9
Resolved (512.1423)
1
Resolved (512.1422)
2
Unverified
10
Not a bug
3
Resolved
5
Not a bug
1
Resolved (512.1420)
6
Open
16
Open
 
screen_loc not giving correct readings.
1
Open
1
Open
 
Another obscure parser feature that I'm not sure if it ever worked?
6
Resolved (512.1417)
5
Resolved (512.1416)
8
Open
2
Resolved (512.1416)
3
Resolved (512.1416)
 
Special variables used for argument expansion are misbehaving.
4
Resolved (512.1416)
46
Resolved (511.1350)
7
Resolved (512.1414)
4
Resolved (512.1414)
1
Resolved (512.1414)
2
Unverified
 
Easily reproduced, at least.
5
Resolved (512.1414)
6
Deferred
73
Open
Page: 1 2 3 ...