mob
Stat()
if(src == usr) statpanel("Items; [weight]/50",src.contents)
Problem description:
I figure that's the only relevant piece of code.
I added the character's weight into the statpanel's name for convenience; they can see what their weight is at without having to look in any specific statpanel. However, every time it updates(an object enters or leaves the inventory), it moves me out of the inventory panel and into a different statpanel.
Is there any way around this?
I'm not sure, try that.