ID:162225
 
What would be the most efficient way to create the effect of a sword slash over the player?

The way I am using right now is using an icon called "Sword Slash" that is 96x96, and I am using BIG ATOM to create it.
I think this would create 9 objects.. and I think that would cause lag when the game is running with alot of people joined.

Is there a better way to do this?
everything could create lag, but if you have lag on the computer hosting it, then that is a time in which you need to worry about lag.

there is no reason to worry unless that is true, that u have lag when youre hosting the game.

all other lag is mostly connection lag.
In response to Superbike32
Well I know that.
But if you have some in-efficient and there is a better way to do it, then I would go for the better way.
What I was thinking was
Is there a way to display a 96x96 overlay without having to create those 9 objects.
In response to Konamix
big icons is not part of byond, it has to be 9 seperate objects.... so no...
In response to Superbike32
Use flick proc

Don't use 96x96. Will probably look like garbage anyway.