I am currently using animate() for various effects, and I was wondering if it was possible to copy that animation's state once it's already started, so that if I have animate(src, pixel_x = 2, time = 2), it would return pixel_x = 1 after waiting 1/10 sec. I can imagine that another option would require using formulas to return the values that are expected after x time (comparing the time it started, when it'll end, the initial values, and the final ones), but I wanted to know if there was an easier option built-in.
Thank you very much!! :)
![]() Jul 4 2018, 11:24 am
Best response
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Animation is handled client-side. It's not something the server is meant to be able to read back.
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