Descriptive Problem Summary:
In an existing environment, create a new file.
type .\newdirectory\file.dm
directory newdirectory\ will be created with new file.dm as expected, however BYOND will open .\newdirectory\file.dm in the editor.
When closed, and re-opened, the editor preserves this false path, until it is removed manually.
Numbered Steps to Reproduce Problem:
(above)
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
. to be treated as windows "current directory" symbol
Actual Results:
. is treated as windows current directory symbol for creation, however is treated as part of the path when registering to the dme and editor.
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
ID:2905178
Dec 23 2023, 7:59 pm
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