Is there an easy way to show icons or icon states based on what mob is looking at the map?
For example, I want to create three basic mob icons - one is the player icon, one is all the other players, and another for all the NPCs. Each player will see the same icon from themsleves, the same icon for other players and the same icon for NPCs
Player One looks like a green dot to himself
Player Two looks like a green dot to herself
Player Two looks like a blue dot to player One
Player One looks like a blue dot to player Two
Player One & Player Two see NPCs as a red dot.
NPCs see all players as a red dot
NPCs see all like-NPCs as green dots
NPCs see all unlike-NPCs as blue dots
Jul 23 2000, 9:19 pm