Is there a way to make characters move slower, if so will you either type up the code or point me in the direction of a help file on this topic.
~Vermolius~
ID:150154
Dec 6 2001, 6:16 am
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Is there a way to make characters move slower, if so will you either type up the code or point me in the direction of a help file on this topic. One fairly easy way is to override client.Move() so that it fails unless a certain number of ticks has passed since the last successful movement. |
In response to Gughunter
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Gughunter wrote:
Is there a way to make characters move slower, if so will you either type up the code or point me in the direction of a help file on this topic. I always recommend using an event loop to control movement, and I provide a library to do just that. Check out the SimpleLoop and Walking/Clicking demos to see how it works: byond://Deadron.SimpleLoop byond://Deadron.WalkingClicking |
time_tick=
code to your game