Descriptive Problem Summary:
Straight from the reference:
Numbered Steps to Reproduce Problem:
N/A
Code Snippet (if applicable) to Reproduce Problem:
N/A
Expected Results:
For example, setting client.tick_lag to 0.25 while world.tick_lag is the default 1 will mean that all animations and glides are smoothed out and displayed at 40 FPS, even though the server still runs at 10 FPS.
Actual Results:
Look above
Does the problem occur:
Every time? Or how often? N/A
In other games? N/A
In other user accounts? N/A
On other computers? N/A
When does the problem NOT occur?
This is just a minor goof.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
N/A since it is a slight error in the reference.
ID:2243412
May 3 2017, 7:26 pm
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Resolved
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May 3 2017, 8:20 pm
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Lummox JR resolved issue
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