ID:156687
Aug 15 2010, 8:16 am (Edited on Aug 15 2010, 3:14 pm)
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How do I set them up through the interface file?
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Aug 16 2010, 8:03 am
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*coughbumptothefirstpagecough*
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I'm just guessing at what you mean here. When I want to add some macros, I open the interface file in DreamMaker, and then double click on the entry for the macros used by the interface window I want. I've only ever used one set of macros, so I just change the default one.
The UI should be pretty self explanatory. It has a spot for the key that triggers the macro, a spot for the command that gets triggered (this should probably be a verb of some sort) and various checkboxes to modify some details. |
When working with interfaces (and skins) most of the time you'l be setting up macros for a player. Do keep in mind that when setting up macros, you have to think about how the player's verbs correspond to them.
TO MAKE A NEW INTERFACE FILE: -- Go into File -- Click "New..." -- Select "Interface File (.dmf) and give it a name TO ADD A MACRO -- Go to the top "list" in the interface file. This is "macros" -- Click "New Macro List..." TO MAKE CHANGES TO A MACRO ----- Double-click the macro. Inside, you should see a list of key combinations and their corresponding commands. To add a new macro combo for this macro, hit "New Macro..." You should be able to set up a new key combination, as well as give it a command. NOTE: Verbs in the DM code and in the Macro/Interface vary slightly. For example, in DM: mob In the Interface, set the command as so: This-Verb 1 1 1 Since a, b, and c can be any number, I suppose you don't have to put all 1's in the above example. |