507.1272
Descriptive Problem Summary:
MapText is shifted down differently from WinClient
Numbered Steps to Reproduce Problem:
Compile and run source for Frontline Assault.
Get into a game and start it.
Expected Results:
MapText should be centered assuming I didn't botch something up in my code which is highly probable.
Actual Results:
MapText is shifted down on all the units
Does the problem occur:
Occurs everytime.
Workarounds:
None but haven't looked into it at all. More of a situation where we would expect similar results regardless of implementation.
Resolved
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Feb 1 2015, 9:10 am
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Also noticed that my smaller movement icons (the small icon that shows your planned move) have the MapText shifted up instead of down.
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Lummox JR resolved issue with message:
Maptext vertical centering was incorrect when using a non-default font size. |