Descriptive Problem Summary:
I get this is a very vague report, I'm submitting it now in case anybody else experiences it and has better information.
After saving and compiling my project then going to bed, I awoke the next morning to the last file I worked in being nulled out. Unfortunately, I do not have a backup of this file, so I have to eat it, and readd the turfs that were erased.
Numbered Steps to Reproduce Problem:
Unfortunately, there is nothing I did out of the ordinary, except for save, and compile before shutting down my PC for the evening. I left the project open as I powered off my computer, so this may have potentially affected it?
Code Snippet (if applicable) to Reproduce Problem:
Project to close safely, and reopen.
DME is corrupted, and last open code file is nulled out (image below)
This is after re-adding all of the files back to the project tracker.
Does the problem occur:
Every time? Or how often? This is the second time this has happened, but I thought the first time to be to be of my own mistake.
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Did not happen in 1615 or prior to the best of my knowledge.
Sep 18 2023, 8:07 am