Currently, "overwriting" a sound (playing a sound on a channel that has a playing sound), will trigger the old sound's on-end param. This isn't the end of the world, but can be undesirable.
I propose that this function be removed from the on-end param, and be given to a new param, on-interrupt.
on-interrupt will fire when a sound is cut short by another sound played on the same channel with a wait value of 0.
on-end will fire when a sound reaches the end of it's play.
In this same vain I feel there should be further disambiguation of a sound ending naturally when there are additional sounds queued for the channel. But I dont have an immediate use for this so I haven't put much thought into it.
ID:2909335
Jan 21, 7:54 pm
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Resolved
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