Charlesg154

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I'm not who you think I am! I swear!

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#33 BlackRouge:  

Q. Can I apply for a staff position?
A. I'm not officially accepting staff right now. Like anything on here though, I'm willing to listen to what you guys have to say.

You may try and apply on the forum but it depends on your skill and the complexity of the systems that are planned to be added.

Friday, November 06, 2009 07:29AM

#32 Sayaotonashis:  

>_>
..wow..eh.If you guys need a coder I may be able to help a bit..

Wednesday, November 04, 2009 08:50AM

#31 BlackRouge:  

The way I see it if you have nothing good to post here just don't post at all. Otherwise Seon here will just put you in your place and most likely embarrass you in front of all the stalkers on Charles' page seeking information about the game.

Tuesday, October 27, 2009 05:47PM

#30 The Betrayed:  

Gongon11 wrote:
> The Betrayed wrote:
> > The Betrayed wrote:
> > > Gongon11 wrote:
> > > > They have to finish LOL Come on, we have been waiting over two years, give us open beta NOW :@ I will hunt you all down and force you to finish this if i have to :/
> > >
> > > I'm not gonna bother to say more than what I did before. In other words, copy and paste.
> > >
> > > It doesn't have to be anything. It's a game that's being freely made. He doesn't have any obligation to meet your expectations or even finish.
> >
> > Funny thing is, my first post once AGAIN applies here.
> >
> > THEY aren't the lazy ass people. YOU are the lazy ass person. YOU go make One Piece game and YOU come back to us and let us play it. But in the mean time, we're going to be ragging you the entire time asking 'WEN U GAM B OU MANG HUUUUUUUUUR". Alright? See what a double standard that is? Once again, he is not required to do anything to satisfy spoiled children such as you and all of these other idiots.
>
> Prove that they arent lazy ass people, give us updates, show us some gameplay give us a beta to test it. Im not going to make a one piece game, dont want to make one. So...WHEN IS THE GAME GOING TO MADE :/ Dont bother replying, this game is a fail and will NEVER be released. EVER
>
>

You're a fucking idiot. You know that? Define lazy. By your logic you're lazy as well. This is a FAN MADE game. Even if this game is never released, this doesn't make them lazy. It's just an insult out of your own inability to make a game so you force yourself to sit on your ass and complain about something without getting up and actually fucking doing it.

You obviously don't know anything about the project if you're throwing these words around. So I would suggest, rather than proving to everyone once again that you're a moron, though it's clearly established, maybe you should know what you're talking about before you progress with the assumptions.

Maybe they don't want to work and get it done right away for your stupid satisfaction?

You know nothing about OPPD. So your assumption is completely invalid and once again reflects your blatant ignorance of the overall game.

They have NO OBLIGATION. I don't know if you're capable of understanding basic vocabulary, but please google it. NO OBLIGATION to release any videos or a beta to you. And by all means, I hope they don't so you can't touch what might be a very quality game.

In your words, don't bother replying to this. Mainly because I know it'll just be another retarded rendition of yours that will lack any sense and be completely self motivated without any focus on the big picture.

Though, seeing as you're just another BYOND retard who can only think to say GIMME GAM NOWZ I can't say I'm too surprised.

Thursday, October 15, 2009 09:38PM

#29 Gongon11:  

The Betrayed wrote:
> The Betrayed wrote:
> > Gongon11 wrote:
> > > They have to finish LOL Come on, we have been waiting over two years, give us open beta NOW :@ I will hunt you all down and force you to finish this if i have to :/
> >
> > I'm not gonna bother to say more than what I did before. In other words, copy and paste.
> >
> > It doesn't have to be anything. It's a game that's being freely made. He doesn't have any obligation to meet your expectations or even finish.
>
> Funny thing is, my first post once AGAIN applies here.
>
> THEY aren't the lazy ass people. YOU are the lazy ass person. YOU go make One Piece game and YOU come back to us and let us play it. But in the mean time, we're going to be ragging you the entire time asking 'WEN U GAM B OU MANG HUUUUUUUUUR". Alright? See what a double standard that is? Once again, he is not required to do anything to satisfy spoiled children such as you and all of these other idiots.

Prove that they arent lazy ass people, give us updates, show us some gameplay give us a beta to test it. Im not going to make a one piece game, dont want to make one. So...WHEN IS THE GAME GOING TO MADE :/ Dont bother replying, this game is a fail and will NEVER be released. EVER


Monday, October 12, 2009 07:07PM

#28 The Betrayed:  

The Betrayed wrote:
> Gongon11 wrote:
> > They have to finish LOL Come on, we have been waiting over two years, give us open beta NOW :@ I will hunt you all down and force you to finish this if i have to :/
>
> I'm not gonna bother to say more than what I did before. In other words, copy and paste.
>
> It doesn't have to be anything. It's a game that's being freely made. He doesn't have any obligation to meet your expectations or even finish.

Funny thing is, my first post once AGAIN applies here.

THEY aren't the lazy ass people. YOU are the lazy ass person. YOU go make One Piece game and YOU come back to us and let us play it. But in the mean time, we're going to be ragging you the entire time asking 'WEN U GAM B OU MANG HUUUUUUUUUR". Alright? See what a double standard that is? Once again, he is not required to do anything to satisfy spoiled children such as you and all of these other idiots.

Sunday, October 11, 2009 10:29PM
(Edited on Sunday, October 11, 2009 11:03PM)

#27 Gongon11:  

The Betrayed wrote:
> Gongon11 wrote:
> > They have to finish LOL Come on, we have been waiting over two years, give us open beta NOW :@ I will hunt you all down and force you to finish this if i have to :/
>
> I'm not gonna bother to say more than what I did before. In other words, copy and paste.
>
> It doesn't have to be anything. It's a game that's being freely made. He doesn't have any obligation to meet your expectations or even finish.

Bla bla bla they decided to make this game, they decided to work on it. By doing that they have to give us some sort of beta for waiting for them to finish for over 2 years, that or they are just lazy ass fat people that cant finish a game. This is turning out to be like Duke Nuken Never

Sunday, October 04, 2009 04:17PM

#26 The Betrayed:  

Gongon11 wrote:
> They have to finish LOL Come on, we have been waiting over two years, give us open beta NOW :@ I will hunt you all down and force you to finish this if i have to :/

I'm not gonna bother to say more than what I did before. In other words, copy and paste.

It doesn't have to be anything. It's a game that's being freely made. He doesn't have any obligation to meet your expectations or even finish.

Saturday, September 26, 2009 10:21PM

#25 Gongon11:  

They have to finish LOL Come on, we have been waiting over two years, give us open beta NOW :@ I will hunt you all down and force you to finish this if i have to :/

Tuesday, September 22, 2009 06:35AM

#24 The Betrayed:  

Gongon11 wrote:
> Oh wow lol, Come on guys, your making s wait a very long time for this :/ It better be amazing or at least have open beta soon

It doesn't have to be anything. It's a game that's being freely made. He doesn't have any obligation to meet your expectations or even finish.

Wednesday, September 02, 2009 01:37PM

#23 Gongon11:  

Oh wow lol, Come on guys, your making s wait a very long time for this :/ It better be amazing or at least have open beta soon

Friday, August 28, 2009 11:00AM

#22 Zeroflames:  

Lol its been like 2 years or more

Friday, August 14, 2009 12:25PM

#21 Gongon11:  

Is this ever going to be made? It is taking over a year and its not even in open testing

Thursday, August 13, 2009 10:22AM

#20 Riku 123q:  

Gymjim wrote:
> I can imagine your one piece game WILL suck although its been in progress for so long it seems as if the only thing you are working on is the layout nothing more so far

I'm really interested in how you would know.
You have no idea what the team is currently working on, because I'm absolutely sure no one has informed you and had they only been working on the layout the game would already been in open testing.
>_>

Thursday, August 13, 2009 08:46AM

#19 Gymjim:  

I can imagine your one piece game WILL suck although its been in progress for so long it seems as if the only thing you are working on is the layout nothing more so far

Wednesday, August 12, 2009 03:27PM

#18 TyBu:  

Yea dude its been here almost a year now i think well sometime last year u really should open it for people to at least try plz

Monday, August 10, 2009 01:30PM

#17 Isaac3504:  

Well, Ive seen One Piece: Pirate's Dream on BYOND for quite a while, but is it going to be in open testing anytime soon? I really wanna try it.

Sunday, August 02, 2009 04:16PM
(Edited on Monday, August 03, 2009 05:30PM)

#16 Heath-park-killah:  

PLEASE LET ME BE A TESTER

i love one piece and this games looking great and i wanna try it PLEASE PLEASE PLEASE

Friday, July 31, 2009 06:32AM

#15 Rjrrjr:  

Hey i really u game want to play your game see what you got. I know it awesome. I am available for testing so email me later lillilrjr@gmail.com thanks bye

Saturday, July 25, 2009 10:14PM

#14 Riku 123q:  

Mo_black wrote:
> Can i plzzz be one of the testers of this game

"I find it hard to believe that people are still asking to be testers, I'm sure charles has made it clear that he doesn't need any testers.
If he need's em, He'll ask.
Short Answer:No, You can't test"

Sunday, July 19, 2009 08:58PM

 

 

 

ALL ABOUT ONE PIECE PIRATE'S DREAM (OPPD)



1. Introduction
2. Game's History
3. Past Status
4. Current Status
5. Conclusion
6. FAQ
7. Screenshots, Planning, Progress, etc.

1. Introduction. Heya everyone, it's probably a shocker to see me actually making a post, but here it is. Brace yourselves, it's a long one. So, I've been getting a lot of questions about OPPD since, oh I dunno, the past three years? I'm dedicating this post to answering those questions while explaining OPPD's history, past status, current status, and where we'll be going in the future. Whether or not this will cause excitement, disappointment, apathy or whatever I don't know, but I'll be giving quite a few blunt truths about the game and progress.


2. Game's History. Perhaps the most unimportant section here, but it'll lead into a few explanations and satisfy some people's curiosity, so for the sake of explaining, I'll explain. OPPD was started originally planned as a Naruto game (Yeah, ha-ha.) Before when I was just a BYOND player, I was also into role-playing. I was creating an RPG myself at the time, and meanwhile on BYOND was a closed tester in a friend of mine's Naruto game. That friend (Ashida) suggested I turn it into a BYOND game, which although he meant text based, I assumed meant icons and the works. I reluctantly agreed and got started not knowing what the hell I was doing, but he showed me a little of the ropes to get me on my way.

This game didn't progress too much but also at this time I was getting into this really awesome anime about an eccentric pirate sailing the seas. At this point there weren't too many Naruto games on BYOND, but I felt that I should perhaps try my hand at something a little more unique and not yet done. Thus, One Piece Grand Journey was born. A friend of mine, Majin Kenshin, also enjoyed the show and agreed to help me out. He joined as the programmer and I as...the leader? Yeah I wasn't too experienced back then. You may be a bit thrown by that title, here's the explanation. At one point, I was coerced into changing it due to the popular role-playing BYOND game known as "Dragonball Grand Journey" (A very awesome game by the way.) This was to avoid confusion from thinking that the two games were affiliated in anyway. Therefore of course, the name was changed to the now known "One Piece Pirate's Dream." Looking back I wish I chose something more general to the gameplay since it isn't all about pirates, but with the title being known at this point and with well done GFX works done for it as well, I left it as is.

We ended up recruiting a staff, Jacts, Kenshin, and others, but none of us really managed to stick together for too long. We either became busy; some lost hope in the game, and the team eventually fell apart. I was pretty much left on my own two feet which forced me to learn my way around development on BYOND (A blessing in disguise). This is when I picked up on doing both pixel art and programming. The original layout for the game, well it wasn't too great. At the rate it was going, it would've been a mediocre One Piece typical BYOND fighter at most. So in the end, I pretty much scrapped this copy of the game.

I continued doing more work around BYOND, helping out friends who would eventually come to help me as well. I met people like Sylux, Adam, and Nate who all at some point would help me out in multiple ways. The current base was actually an updated version from what Sylux originally made for Adam's Naruto game, which he would go on to use as well for his Shaman King and Rockman fangames. Sadly, these games never got off the ground, and Adam has as far as I know, left BYOND. Because of this, our copy of the base is the only one being used presently.
I was developing lots of new ideas for the new version of the game, with help from my friends and from pretty much the only other staff member at the time, Shmander, who was working specifically as a pixel artist. Progress was going really well, though we were still far from getting done. I also started accepting closed testers at this time from the forum, who would eventually lead into the faithful team that we have today. Shmander sadly, was forced to leave the team, though we started gaining new pixel artists who would assist in making the game (And eventually all leave).

This version of One Piece would also be heavily revised as we found our skills better to a point to realize how much of the other stuff wasn't cutting it and what we could do to improve the game. Lots of icons were redone, and lots of systems revised. Eventually I would learn the importance of planning things ahead of time, which I really didn't use to my full effect until perhaps the next year of development? Yeah, things were starting to get messy. I did start to do this a lot after this point however, but as we started programming again I realized just how much was being omitted (This will be important to realize for what will be happening to OPPD currently). This led to a lot of things becoming junky or not completely finished in the source.

So during this point you're already looking into about two years of One Piece development. We were getting somewhere, but at the same time we weren't. However, we were in fact, working at the very least. As we continued though, a lot of staff members became too busy and left or just remained inactive on development. This is when the recent progress really started to struggle, at least when it came to the programming end, and honestly we weren't getting that far besides perhaps finishing another system every couple of months. And finally this leads to where we are today.

3. Past Status. So a lot of you may be wondering, "Where the hell is the progress at, yo?" Well, a lot of systems were complete to some extent, but due to my compulsiveness I didn't want to release them as finished until everything concerning them and other systems concerning them were done too. Also, updates caused confusion among people as most were released on the forums (Scattered around there I might add) whereas barely anything was being released anywhere on the BYOND site itself. Plus with my inactivity towards updating the forum as well as how much was scattered, you probably wouldn't find much anyway. Well I went through the liberty of taking various screenshots of the game's past progress which can be viewed at the bottom of this post, just for you. You'll also find much of the old planning files if you feel like taking a gander at those as well.


4. Current Status. So I mentioned in the history section the situation of the game, how junky the source has gotten, and how I wanted to be more efficient in my planning. Well here is the part that most people may take anger to, but quite honestly, is for the best and will make things a lot better. I'm going to be revamping the source completely, in a sense building it from the ground up. I know a lot of you are thinking, among profanities perhaps, "Why waste three years of work?" The answer to that is that I won't, I'll still have the old source as a reference but I'll be reprogramming a lot of things, revising a lot of ideas, and pretty much "Making the game in text file format" before I actually start programming anything again. My old plans might have been pretty thorough, but I'll really be pulling all the stops this time. As for the matter of staff, I am currently not officially accepting any positions, but I very well may in the near future. I'm still very debatable on this. This time however, presents the possibility of adding new programmers, since a revamp better provides that opportunity unlike before. Pixel artists I am more than certain we'll be fine in, but with the current pixel-artists a lot more busy lately this may very well also have some openings.


5. Conclusion. This might not have been the most organized post but I hope that I answered as many questions as I could. The game is currently being revamped, and right now is going through the "planning phase". I will be uploading a lot of those plans for progress, enlightenment, and input from and for the community. Some of you may think that it is perhaps a bad idea to upload my precise plans, as other rivals and such could steal it. My answer to that is quite frankly, I'm not too worried. My reasoning is simply this; the plans for One Piece are pretty complicated in some sense. That is, complicated enough anyway, that I'm willing to bet that any idiot asinine enough to do that wouldn't really know how to, whereas a more competent person in programming would have enough sense in mannerism than to try. Sure that might not always be true and I might to be trusting, but my apathy still remains, and in any case, you're hearing it here first nonetheless. I would really like the audience to have a good say and eye for the progress in OPPD, despite my past flaws in development. I also find it necessary to say that I am in fact, in college now "Yey?", and because of that, I am a LOT busier than previously before (This may contribute further to the possibility of extra programmers x_x). I'll still be working on the game, but I won't have as much time to do so. But anyway, feel free to comment on anything, but please, do so with sense. I'm willing to listen to any input you guys have to say, but I rather hear it with a backing of some intelligence rather than mindless drabble. Otherwise, feel free to look at plans, old screens, and etc.


6. FAQ.

Q. Are you still working on the game?
A. Yes. But I am also very busy and it is going through a revamp so progress may be slow. I'll see what I can do here.

Q. When will the game be out?
A. I don't have the slightest clue.

Q. Can I be tester?
A. Chances are no. If it isn't official event, I'm not asking you, or there isn't under a special circumstance (I've only heard a few good excuses in this area), then no.

Q. Can I apply for a staff position?
A. I'm not officially accepting staff right now. Like anything on here though, I'm willing to listen to what you guys have to say.

Q. Can I be admin?
A. I'm doing my best to rid the game of a need for admin, so this is a flat out no.


7. Screenshots, Planning, Progress, etc.
Planning:
Current-

Past-

Screens:
Current-

Past-
http://i34.tinypic.com/23jlax1.png
http://i35.tinypic.com/4sbmmu.png
http://i36.tinypic.com/3143ul3.png
http://i34.tinypic.com/e8vn5x.png
http://i34.tinypic.com/124x7rc.png
http://i38.tinypic.com/p3khs.png
http://i33.tinypic.com/2a0mfxh.png
http://i37.tinypic.com/23kanbs.png
http://i36.tinypic.com/27y5qc4.png
http://i35.tinypic.com/2cgkghs.png
http://i37.tinypic.com/97v8qr.png
http://i36.tinypic.com/1z39ilf.png
http://i37.tinypic.com/2804o5v.png
http://i38.tinypic.com/2drxgdh.png
http://i35.tinypic.com/5z4ml1.png
http://i33.tinypic.com/29usvuq.png

Posted by Charlesg154 on Saturday, September 26, 2009 06:17PM - 25 comments / Members say: yea +2, nay -0
(Edited on Saturday, September 26, 2009 08:40PM)

Recent Progress Concerning OPPD

Recently Gohan has been working a lot with the skin. Fixing the measurements and allowing for more adjustment for those with smaller screen resolution or just to have a better feel of the positioning. Image wise you can view the basic structure of the skin from this picture posted by Gohan on the forum.


Gohan has also done quite the amount of progress on ships, and it's good to say that it doesn't seem much longer until they are fully functionable. So look forward to that as well.

Adam has been adding quite a bit to the development as well. He's been working with programming various things as well as creating a system for alcohol and drunkenness, a hilarious though well wanted addition =p (On our part). He will be doing a lot of work with 'questing' related incidents, and plans to get quite in depth with them.

My part in the programming has mostly (As seems to be my trend) involved Combat in some way or another. The injury system is nearly finished and is at the point of programming the doctor class's involvement. I also plan to incorporate a new interactive option on dodging, blocking and a little bit of attacking. Sorry for having to go back into combat, but it will be well worth it, and avoid the typical stand-still battles which I fear.

Black Dragon has been doing excellent work graphic wise. Concerning the hub, logins, banners, avatars, and other things which he went out of his way for. You may have noticed the recent changes in layout to various things such as the hub or forum, two noticeable additions done through his work.

Bohru has been doing a lot of work with the base icon states as well as various turfs. Edgar has also made some noticeable icon additions to battling as well as the water turf. Odin has been doing great work with NPCs and objects. Redos, has been creating quite a few bits of clothing and npcs as well. All have contributed other works as well as requested, causing for the pixel-art part of the game to allow for good progress.

These past couple of weeks have allowed for good progress and we plan to continue to keep rolling out the updates. Expect for more teasers and screens for when some more systems become completed. We will be working with classes soon enough, as well as other updates you may notice on the hub. In any case thanks for being so patient and once again, we'll try to make it worth the while.

Posted by Charlesg154 on Wednesday, April 16, 2008 07:23PM - 37 comments / Members say: yea +3, nay -3
(Edited on Thursday, April 17, 2008 07:58AM)