I realized I don't have much experience with adding/deleting turfs at runtime, so I could use some advice on this:
My map is setup with a block of locations like this:
ABBBC (A,B,C are different turf types)
Based on the number of players in the current game, I'd like to change the turfs to either of these:
ABBC or ABC
Thus, I first need to identify if turf A or B is at a given location, then add/del turfs as necessary. This is further complicated because I will also have a separate background turf in addition to the above, so I don't want to delete ALL turfs at a location. Is there a list of turfs for a given map location that I can access?
If there is a good library/tutorial that would help me get familiar with this, please let me know.