Kaiochao

Joined: Dec 26 2004

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Programmer for Hazordhu. Helps the code newbs. Manages the BYOND Discord.

Shoutbox

XD02FE
Aug 1 2019, 12:23 pm
oi o meu jogo ta bugado acho, eu tava jogando spacestation13 e simplesmente eu nao consiguia ver os bonecos eles estavam invisiveis e so dava para ver o cabelo e eu nao sei oque fazer pode me ajudar
Delta0Zero2
Apr 20 2018, 8:56 pm
Tabletop graphics are cheap to import.
Tabletop touch-mechanics were cheap to install. If you invest your 500. you could prototype one game. And hold onto it LMAO
Kaiochao
Aug 8 2016, 1:24 pm
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The <dm> tag has a width of 99 columns.
Khyberkitsune
Jun 21 2015, 9:06 pm
I saw you pop over into my little 2D MUCK. Sorry I wasn't around to say hello!
Keeth
Jun 13 2015, 10:37 pm
wtf are you doing on this website kao

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Kaiochao's Games
BYONDfall
Compete for the top score!
First Place
/
Break
A fun little game.
Re: About Break
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Colory
Simon clone!
About Colory
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Connect Four
The classic!
About Connect Four
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Diver
Aquatic side-scrolling survival.
Re: About Diver
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Endure
Fire at everything!
About Endure
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Hexagon
A clone of Terry Cavanagh's Hexagon.
Re: About Hexagon
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Keep It Up!
Keep calm and bounce the ball.
Re: About Keep It Up!
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Sling
Sling balls into buckets!
Re: First Update
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Tabletop Simulator
A simulation of a tabletop covered in interactive things.
Re: Public Alpha
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Tacoyaki
A very simple puzzle game.
About Tacoyaki
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shootah
Little blue circles shooting red circles!
Re: About shootah
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shootah in space
Take over the ship!
Re: First patch
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Kaiochao's Demos
Discord Webhook
Demonstrates how to send messages to Discord.
Re: About Discord Webhook
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Hide Behind
See through what you're hiding behind.
Re: About Hide Behind
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image.override demo
See what's fun about image.override!
About image.override demo
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KaioCode Demos
Demo files for KaioCode
About KaioCode Demos
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Tabletop Simulator Source
Free source code!
Re: About Tabletop Simulator Source
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car
It's a car.
Re: About car
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nametags
A few slightly different ways to do it, all using native maptext.
Re: About nametags
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planes
basically luftrausers
Re: About planes
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Kaiochao's Libraries
Any Macro
Track buttons using the Any Macro.
About Any Macro
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Atan2
atan2(x, y)
Re: About Atan2
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Button Timer
Tracks press and hold times and has a looping repeat callback.
Re: About Button Timer
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Button Tracker
Tracks buttons.
About Button Tracker
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Clean Map Scaling
Automatically stretch to integer multiples of your icon size.
About Clean Map Scaling
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Clock
A periodically-firing event that keeps track of its own time.
Re: About Clock
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CrossedOther
CrossedOther, UncrossedOther, BumpedBy
About CrossedOther
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Directions
An enumeration for the built-in directions, with extra useful functions.
Re: About Directions
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Event
Events and event handlers
About Event
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Functional Lists
Higher-order list functions.
About Functional Lists
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Hypot
hypot(x, y)
About Hypot
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KaioCode
A collection of useful code files.
Re: Compiling Error
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Lazy Macros
Easy macros for common lazy patterns.
About Lazy Macros
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Line Transform
Returns the matrix that transforms an icon of specified size into a line of specified thickness along a given vector.
About Line Transform
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Map Zoom
Let players zoom in and out of your map.
Re: About Map Zoom
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Mouse Buttons
Track the state of the mouse buttons.
About Mouse Buttons
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Mouse Position
Get the position of the mouse in the screen or the world.
About Mouse Position
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Pixel Movement
Helpers for pixel movement.
Re: About Pixel Movement
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Pixel Positions
Get the absolute pixel coordinates of atoms on the map.
About Pixel Positions
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Safe Weak Reference
A safe weak reference to a datum.
About Safe Weak Reference
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Screen Arrows
Draw an arrow on-screen for tracking things.
About Screen Arrows
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Shapes
Basic icon pack.
About Shapes
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Space
Spaces on the map that can be duplicated, allocated, and stored.
About Space
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Tile Sizes
Requires TileWidth and TileHeight to be defined. Does nothing else.
About Tile Sizes
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Update Loop
Periodically update objects for real-time effects.
About Update Loop
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Vector2
2D vector datum for positions and offsets.
About Vector2
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pickweight
Pick from an associative list of weights by value.
About pickweight
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screenbox
Anchor HUD boxes to the world coordinates.
Re: About screenbox
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