area
playerdensity
Enter(var/M as mob)
if(usr.paused == 0)
var/P = rand(1,2)
if(P == 1)
usr.loc=locate(x,y,z)
if(P == 2)
usr.loc=locate(x,y,z)
else
return
ID:152848
![]() Aug 30 2005, 4:30 pm
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I dont like working with Bump() or Bumped(), not many do so I designed this to get around it opinions wanted
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2 - You're assuming m is a mob. It may be an object. Bad.
3 - What the hell is with the usr.loc thing? Just return 0.
4 - Use dm tags when posting on the forums.
5 - In summary, your code sucks. It would be much better like this: