ID:159046
 
is it possible to put a png file on the map as an obj and keep it the same size cause it alwys shrinks to 32x32 i want to do this without seprate objs and putting them together if so please explain on how to do this or a post relating to this subject.
I'd add images with pixel offsets to the obj's overlays. Here's a demo.
might you be doing something extremely wrong here?

i myself use .png as both objects and turf sometimes. and it never shrinks to 32x32.

obj
house
icon = 'house.png'
density = 1
name = "ghost house"


if you do it like this, with no other complicated codings it should not shrink at all.

anyways, as an add: you might want whatever png. you are adding to fit the 32x32 scale. with this i mean that the house would be 5tiles long and 4tiles high. it would be 5x 32 long and 4x32 high. if not, the door in to the house might get placed in a bad spot(no way to walk directly on the door).
In response to ACWraith
it comes out original size in map, but if i use it during runtime it is only 32x32