ID:120325
 
I've actually gotten around to working on a few things. Tanx is underway for it's conversion to built in Pixel movement and so far things work well, although hit detection for the bullets could be better.

Work on things like Chasm and Dark sea have halted due to high cpu usage issues, searching for the issues on them currently. For Dark Sea I may just use Forum_Accounts library as his work is always incredibly efficient while mine... isn't o_o.

As for other stuff, I've started back up with Masterralphy on Naruto VS and I've been making some progress today as I finally have the time to focus on that now that I have a break from my day job.

Here's and example of what the health bars will look like in the game. (Character example: Shippuuden Naruto)
This is what I like to hear, Keep it up guys!
Yusuke13 wrote:
This is what I like to hear, Keep it up guys!

Thanks, we are still working on it a bit more :)
Any idea what was causing the high CPU usage in your platformer? It was looking good.
This one is made from scratch, Yutput. This NarutoVS isn't by you, Leon, Zhou or whatever you call him.
Masterralphy55 wrote:
This one is made from scratch, Yutput. This NarutoVS isn't by you, Leon, Zhou or whatever you call him.

It will be none rip. Until you decide to "code" something.
the concept may be inspired by Yuts work, but currently all the code and icons are from scratch.

Yut technically did have the first sidescroller style Nartuto game so, credit where credit is due.

Edit: not ALL the code, we are using sidescroller library from F_A in order to simplify the movement. Otherwise though it's fresh.
So yuts to blame for all the gay rips like this and descends fail bleach sidescroller he tried to make by just changing the icons.
@Forum_Account. It's a problem I was having with the movement system, sometimes you fall through walls and things and it seems to have to do with can_bump() and how it works with built-in movement. I'm having the same issue in Tanx, the problem with Chasm though is that the potato projectiles are falling through cracks and, since they bounce, start to infinitely bounc off the walls. I've added code for them to delete after a spawn of 10 after their first bounce, but for some reason they refuse to delete. I think it may be due to the fact that they slip through the cracks and bump against the null turfs surrounding the map, which doesn't start their delete call but it does call their bumping and their bouncing code. Like I said I have to look into it, my code for that game is a mess at the moment.
Good. I expect great things out of you.
DragonDesend wrote:
Enzuigiri wrote:
So yuts to blame for all the gay rips like this and descends fail bleach sidescroller he tried to make by just changing the icons.

lol. Your another one of them pathetic trolls who thinks there gods gift to the world obviously. My bleach sidescroller was made from scratch. But obviously you won't look past the fact that someone did something better than you could.

You're*
Bleach*
,but*

Also, I don't think you understand the concept of a joke.

Bravo1 wrote:
DragonDesend wrote:
Enzuigiri wrote:
So yuts to blame for all the gay rips like this and descends fail bleach sidescroller he tried to make by just changing the icons.

lol. Your another one of them pathetic trolls who thinks there gods gift to the world obviously. My bleach sidescroller was made from scratch. But obviously you won't look past the fact that someone did something better than you could.

You're*
Bleach*
,but*

Also, I don't think you understand the concept of a joke.


I'll be the bigger man and not respond to his idiocy since I like bravo and don't want to clutter his blog.

Looking forward to this game, I would like a decent multi-player naruto game.
Another note: The icons aren't from scratch as I've been notified, however they were formatted into dmi by MR, so although it's not his own work, he did do the conversion himself, as far as I know. I believe he's probably getting his icons from sprite sheets, not exactly sure though. All I know is that he's at least putting effort into it instead of just grabbing them from some other .dmi file.
Bravo1 wrote:
@Forum_Account. It's a problem I was having with the movement system, sometimes you fall through walls and things and it seems to have to do with can_bump() and how it works with built-in movement. I'm having the same issue in Tanx, the problem with Chasm though is that the potato projectiles are falling through cracks and, since they bounce, start to infinitely bounc off the walls. I've added code for them to delete after a spawn of 10 after their first bounce, but for some reason they refuse to delete. I think it may be due to the fact that they slip through the cracks and bump against the null turfs surrounding the map, which doesn't start their delete call but it does call their bumping and their bouncing code. Like I said I have to look into it, my code for that game is a mess at the moment.

If you can narrow it down to a simple demo that shows the problematic behavior in the latest version of the library, post it on my forum and I'll take a look.
Yut Put wrote:
lmao. Yut makes one Naruto sidescroller, releases the source to a random nub(zhou yun to be exact), and a month or two later i read a blog from a respectable developer discussing one of its late offspring. Duh. Winning


Zhou yun is DragonDescend, you didn't know that?

DragonDesend wrote:
Masterralphy55 wrote:
This one is made from scratch, Yutput. This NarutoVS isn't by you, Leon, Zhou or whatever you call him.

It will be none rip. Until you decide to "code" something.

DUDE FUCKING REALLY?!!@ YOU SAID YOU MADE NARUTO VS V1 YOU FUCKING ASSHAT!!! YOU JUST RIPPED YUT PUTS GAME. NOW WHEN YOU GIVE RALPHY NARUTO VS AND NOT GIVING YOU CREDIT, YOU FUCKING TROLL AND INSULT HIM!!! YOU ARE NO BETTER THEN FUCKING RALPHY!!!! YOU SAID YOU MADE NARUTO VS WHEN IN FACT IT WAS YUT PUT AND YOU GAVE NO CREDIT TO HIM ZHOU YUN!!!!!!!!!!!!

WOW GO FUCK YOURSELF!!!!!!

Im pretending to be mad, for emphasis, but WTF?! You DD you said you made NVS V1, but you just ripped yut put.

Oh, last time im going to say this, EVERYONE DRAGONDESCEND IS ZHOU YUN, if you'd like I can show screenies of him on MSN saying he is.
You do know that I don't work on ripped projects right? I had him throw away/disable all the old code and icons. Everything has been replaced except perhaps the name. We can change that as well if it's that much of an issue.

That's pretty much the only reason why no one else is credited at the moment though, simply put, pretty much everything is new work, though I can't say the same for former versions of NVS.

Regardless I'll post up a video of some gameplay when I get the chance and maybe you'll notice a difference so the arguing can stop.
Bravo1 wrote:
You do know that I don't work on ripped projects right? I had him throw away/disable all the old code and icons. Everything has been replaced except perhaps the name. We can change that as well if it's that much of an issue.

That's pretty much the only reason why no one else is credited at the moment though, simply put, pretty much everything is new work, though I can't say the same for former versions of NVS.

Regardless I'll post up a video of some gameplay when I get the chance and maybe you'll notice a difference so the arguing can stop.

^
Bravo1 wrote:
You do know that I don't work on ripped projects right? I had him throw away/disable all the old code and icons. Everything has been replaced except perhaps the name. We can change that as well if it's that much of an issue.

That's pretty much the only reason why no one else is credited at the moment though, simply put, pretty much everything is new work, though I can't say the same for former versions of NVS.

Regardless I'll post up a video of some gameplay when I get the chance and maybe you'll notice a difference so the arguing can stop.

Yeah I know, DragonDescend use to harass Ralphy for not crediting him for NVS V2, Since he said he made NVS V1. Now I found out DD is a fucking ripper/dumbass, he didn't even make NVS V1 he just took yut put game and named it his own, on a different key.

Btw DragonDescend is the Zhou yun guy, that yut put was talking about.