Title says it all mostly, but is it possible to create a window / windowskin component on the fly? Without putting them in the windowskin (where someone could potentially be altered.)
1) A temporary window with a progress bar and a label, the progress bar accessible by using winset() proc so it can be updated as a separate procedure progresses, and then closed when the progress has been completed.
2) A temporary window with a browser inside it that opens up with specific information, closable when the player reads the information and not accessible again.
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