ID:1859503
 
(See the best response by A.T.H.K.)
Problem description:

Rather than using Topic to send info to a web page, what I'd like to do is create a customized experience for players. This means showing them their name and some customized stats about their gameplay.

How would I go about passing this information into a browser page that has already been set up?

Rather than having the entire page be a separate file, I actually hard coded it into the game and it's built when the player is presented with the page in game.

Knowing this, is there some way I can send along pertinent info like the player's key or how much money or kills they've amassed in their play through?
Best response
Can you show a snippet of your code please?

You should just be able to call either usr or src in the browser html code, depends how you're doing it though.
In response to A.T.H.K
ah. actually. i found out what the problem was I wasn't escaping certain characters.
Once I did that it worked fine. thanks
One thing I noticed in the BayStation SS13 code is that the use template files for a lot of their browser stuff. That might be fairly useful to you to study.
In response to Lummox JR
Since when did you become more interested in SS13?
In response to Lummox JR
That might be helpful.
Especially if I can figure out how to display forms and have them actually work as well.

Where might I find this?
I forget where the BayStation source is found, but you can ask around; it's on github somewhere.

Alex, I've actually been working with SS13 for a while. I'm not a player and I don't do any development for it, but I was using the BayStation code to try to hone the webclient and I still do testing with it fairly often. It's really good for testing certain things that don't come up in smaller projects. The NanoUI thing they have setup is pretty advanced.