Joined: Dec 1 2009



Feb 19 2017, 2:41 pm
It's refreshing and at the same time frustrating getting back to DM.
Oct 10 2012, 6:46 pm
I've finally decided to get back on BYOND!
It's been quite a while since I last used BYOND and I've got a bit rusty. Gotta practice my BYOND-ing again!

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Arveron's Favorite Games

by Gazoot | Jul 13 2001
Tags: casual, puzzle
Lead your Bunni tribe to complete domination!
by Enigmaster2002 | Aug 21 2003
Tags: building, chat, icons
by Forum_account | Feb 29 2012
A playable demo created with the Pixel Movement library.
Pirates! Marines, Bounty hunters?! Join the super powered adventure!
by Exadv1 | Feb 15 2003
Tags: action, rpg, scifi
Stay alive inside Space Station 13
by Chris Gayle | Sep 20 2011
An amazing action adventure game in a fantasy world on mystical islands
by Acebloke | Sep 19 2005
[AMT] Join the war or build a city

Arveron's Favorite Resources

by JackGuy | Feb 14 2007
Tags: 3d
A demo of 3D Wireframe rendering.
by Rifthaven | Jul 5 2003
Tags: ai, combat
Learn how to create an A.I. system for mobs. Have enemies who attack on sight and those who attack when you attack them! ...
by Polatrite | Jan 6 2004
A 100% reliable library to better control player actions requiring delays, or just about any other delay action you ...
by Forum_account | May 23 2012
Tags: framework, rpg
A framework for developing action RPGs.
by DivineTraveller | Nov 20 2008
Tags: ai
Somewhat smart monsters? Definitely!
by Killer22 | Jun 14 2006
Tags: effects
A nice air system i made!
by Dark Krow | Jan 1 2006
Tags: emoticons, icons
Here are eight animated emoticons for your enjoyment.
by ScouSin | Aug 2 2004
Tags: cheating
Used to stop var changing programs.
by Andre-g1 | Jan 18 2009
Tags: interface
Allows it's user, an easily customizable scoreboard !
by Rockinawsome | Mar 6 2005
Tags: utility
An Auto Coder to maker your life a little easier.
by Scizzees | Nov 16 2007
Tags: tournament
An automatic AI tournament system for RPG games.
by Polaris8920 | May 24 2005
Tags: effects
A demo on how you can make customizable blood.
Multiple rooms. Flexible automation and interface.
by ACWraith | Feb 21 2012
Tags: maps
Procedural map generation framework.
by XxMalificentxX | Aug 19 2005
Tags: building
Free And Easy Build Verb Demo
by Ss4toby | Sep 8 2007
Tags: macros
Make move combos with ease. An easy to use system aswell.
by Xion171 | Nov 16 2006
Tags: components
Cameras and a console. CCTV!
by Evi of au | Feb 18 2007
Tags: characters
Save and load multiple characters with this effective approach to character handling.
by Ebonshadow | Mar 19 2005
Tags: characters
Before the fall of HrH, I designed these icons for hedgemistress...
Character Choosing like never before!
by Evi of au | May 9 2009
Tags: movement
A great system for click movement!
by Evi of au | Feb 18 2007
Tags: colors
A color selection system Crashed and I worked together on, heavily modified from the original we cooked up. Uses a lot ...
by Sariat | Jan 6 2003
Tags: effects
A demo on how to make corpses. Contains information on how to make different corpses in different positions, for ...
by Schnitzelnagler | Aug 28 2009
Tags: components
An attempt at crafting that allows for easy and flexible add-on of any crafting-kind
by Crashed | Sep 22 2006
Tags: colors, interface
Allow users to select a colour with a nice interface.
by PopLava | Feb 12 2012
Tags: interface
Non-rectangular interface with rounded corners
by PopLava | Feb 19 2012
Tags: interface
Simple example showing how to create your own title bars
by Shadowdarke | Oct 18 2001
Tags: maps
Customizable random dungeon generator
by DarkView | Mar 23 2004
Tags: emoticons
Add emoticons to your game using your own icons
by Worldweaver | May 25 2006
Tags: effects
A cooler, better death system, similar to WoW's
DevŠ Advanced Combat System, #1 Hand To Hand Combat.
by Foomer | May 30 2009
Tags: hud
A system for displaying object lists (icon only), such as inventories, on your HUD.
by Air Mapster | Nov 26 2002
Tags: contest, source
Source code for Draggin' Ballz 4k
by LucknFavor | Jul 18 2008
Tags: interface
Drag and Drop Inventory Demo
by Garthor | Mar 21 2003
Tags: maps
Creates a random dungeon of square rooms and hallfways.
by Forum_account | Oct 8 2011
Tags: effects, lighting
An easy way to add dynamic lighting to your game.
by Truseeker | Nov 18 2011
Tags: art, icons
19 elemental creatures for your game projects!
by GemStar | Sep 15 2006
Tags: equipment
I've generate this complex equipment system.
by YMIHere | Apr 12 2008
Tags: equipment
Easily add weapons and armor with stat bonuses and restrictions.
by Foomer | May 30 2009
Tags: colors, interface
Makes it easy to fade text colors on interface controls as well as adding adjustable shades of black onto the game map.
by Unowuero | Nov 5 2002
Tags: icons
More than 100 tiles at your disposal for free!
by Leftley | Feb 11 2003
Tags: views
A very simple, somewhat clunky demonstration of a first-person dungeon view.
by Forum_account | Oct 10 2011
Tags: effects, lighting
A library to create an RTS-style "fog of war" effect.
by Spunky_Girl | Mar 23 2011
Tags: beginner, demo
Need a baseline source to build off of to create your own game? Try this one!
by Zamura | Jul 25 2009
Tags: icons
Made by myself, enjoy! If you see another one they are just ripping (especially raze2 aka cybeHrlord34, dark prince x ...
by Evi of au | Feb 18 2007
Tags: source
The source code to my entry in Crispy and Iain Peregrine's Game in a Day contest, won second place.
by Rifthaven | Jun 30 2003
Tags: economy
Learn how to make a bank that stores both gold and items!
by Tazor07 | Jan 30 2003
Tags: components
A demo which creates dice that players can roll simply by clicking them.
by Forum_account | Aug 24 2010
Tags: procs
This library simplifies some of DM's clumsier features and adds new features that DM should have.
by Psmaun | Jun 20 2009
Tags: hud
A library for a HUD system.
by Crispy | Feb 22 2003
Tags: hud
Let players drag HUD objects around to customize their screen layout!
by Rifthaven | Jun 12 2004
Tags: components
Learn how to create houses, saves the furniture aswell.
by SadoSoldier | Jul 26 2009
Tags: files
Hate having to upload files then send them to your host for them to close the world and add the files? Well no more! ...
by Kidpaddle45 | Jul 4 2014
Tags: input, interface, menu
A little library that shows you how to create custom alerts,switch,input with fading animations.
by Lord_EasY | Jun 4 2007
Tags: icons
Have you ever wanted that island edge? Well here it is!
by Evi of au | Apr 6 2009
Ever wanted multiple items to stack in your inventory? This is for you.
by Jp | Nov 20 2008
Tags: maps
A library for procedural generation of complex dungeons
by Forum_account | Dec 1 2011
Tags: macros
A library for handling keyboard input.
by ADT_CLONE | Dec 16 2005
Tags: server-info
Ever wanted a rating on a servers lag. Well here is the program for you.
by Chase_Hammer | Mar 17 2004
Tags: combat
Free Level Based Battle/Attack System
by Truzzie | Feb 10 2005
Tags: login
A login system for new people! :: Made By Truzzie
by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Albro1 | Apr 12 2012
Tags: maps
A "library" for those who don't understand maptext or it's usefulness.
by MechaCloud | Jun 16 2013
Tags: icons
A random bunch of free icons I've released from my unfinished projects.
A brief commented demo on how to use medals and scores
by Mikau | Feb 18 2008
Tags: chat, screen-text
Learn how to chat over the map, like popular MMORPGs
by Mikau | May 14 2009
Tags: components
Out of the box slot machine that works with any game.
by RealQMark | Dec 15 2006
Tags: icons
This includes freely editable mobs to include in your game as well as turfs.
by Danny Roe | May 5 2009
Tags: effects
A simple way to add and fire basic spells.
by Sariat | Dec 16 2001
Tags: effects
Motion is a demo that shows you how to have an interactive enviroment! You can have things like natural streams or man ...
by Forum_account | Aug 25 2011
Tags: mouse
Provides a way to get pixel-precise mouse coordinates.
by Ebonshadow | Sep 12 2001
Tags: movement
This library is used to easily manipulate an atom's movement. Features include the ability to easily stun an atom for a ...
by ACWraith | Feb 20 2010
Tags: players, sorting
Handle spectators, waiting lists, and players across a server.
by Kunark | Sep 6 2003
Tags: names
Generates an endless amount of names for your use!
by Dan | Apr 4 2001
Tags: combat, source
An experimental combat system.
by Ephraim | Mar 28 2007
Tags: effects, hud
This little demo shows how to create a HUD bar without making all of those silly icon states!
by Forum_account | Dec 13 2010
Tags: movement
A pixel movement library for isometric and top-down maps.
by DustinRulz | Sep 26 2006
Tags: standings
Hub Score Demo.
by Quiet Screams | Jan 18 2008
Tags: maps
Make a Dungeon for PMDO
by Sokkiejjj | Jul 29 2008
Tags: characters
A character creation library with a preview screen.
by Bakasensei | Mar 11 2008
Tags: projectiles
Homing, straight, and area attack tile based projectiles!
by Spunky_Girl | Apr 10 2011
Tags: maps
Hate making grass turfs like I do? Make DM do it for you :)
by Kortox | Apr 25 2003
Tags: icons
This is a brand new turf pack, all ALOT better then the first one! Now only 1 dime!!
Demonstration on creating a equipment window primarily for rpg based games.
by BarryC | Feb 28 2004
Tags: beginner, rpg
Finally, without all the trouble and hassle, newbies and pros alike can learn to code more, or for their first time! Or ...
by Curzon | Jan 22 2008
Tags: screen-text
Allow entering Citys to give art to your game, Great for RPG projects..
by Darkness | Nov 22 2001
All you need to stop spam, bad language, and crashs (New Version 3.1)
by Airjoe | Mar 28 2007
Tags: cgi, standings
A DMCGI Score Board
by Spuzzum | May 19 2001
Tags: screen-text
Version 2.1! -- Flashes damage numbers above targets when you smite them. Of course, it doesn't have to be for damage ...
by Shadowdarke | Dec 12 2002
Tags: effects
Fast and easy dynamic lighting
by Shadowdarke | Jan 20 2002
Tags: screen-text
Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes.
by Buzzyboy | Feb 24 2003
Tags: effects
Instantly creates a shadow for you character without using a black icon.

Arveron's Favorite People